UnitConv

Free Fall Simulator

Time
0.00s
#1 Velocity
0.0m/s
Terminal Vel.
--m/s

Parameters #1

11000 m
0.011000 kg

Cd = 0.47, A = 0.0031 m²

Air Resistance

Equation of Motion

ma = mg - 0.5 * ρ * Cd * A * v²

g = 9.80665 m/s², ρ = 1.225 kg/m³

The units and constants behind this fall

A falling body is described by four quantities. Follow any of them into the converter, or into the constant that fixes the rate — something a physics simulation alone cannot show you.

What you are changing

  • h — Drop height (m) convert
  • m — Mass of the object (kg) convert
  • v — Speed on the way down (m/s) convert
  • g — Gravitational acceleration (m/s²) convert

The constant in the formula

  • g₀ = 9.80665 m/s²
    Standard gravity · a defined value, exact — not a measurement

The same 10-metre drop, moved around the Solar System

Bodyg (m/s²)Time to fall 10 mvs Earth
Earth9.80665 *1.43 s1.00×
Moon1.623.51 s0.17×
Mars3.7212.32 s0.38×
Venus8.871.50 s0.90×
Mercury3.72.32 s0.38×
Jupiter24.790.90 s2.53×
Saturn10.441.38 s1.06×
Sun2740.27 s27.94×

Times are calculated live from t = √(2h/g) with h = 10 m (no air resistance). * Earth's value is the defined standard gravity g₀; the others are NASA surface-gravity figures.

Why the feather and the hammer land together

In a vacuum the mass cancels out: the force pulling an object down grows with mass, but so does its resistance to being accelerated. Apollo 15 filmed this on the Moon in 1971 — a hammer and a falcon feather hit the surface at the same moment. Switch air resistance on in the simulator and the feather loses.

See what you would weigh on other worlds →

Explore