UnitConv

충돌 · 운동량 시뮬레이터

원판을 부딪쳐 결코 깨지지 않는 법칙을 발견하세요. 탄성이든 비탄성이든 모든 충돌에서 총 운동량은 보존됩니다.

이것은 충격량 기반의 진짜 2D 충돌 물리입니다(단순화 없음). 프리셋을 고르거나 테이블 위를 드래그해 원판을 발사한 뒤 시스템 패널을 보세요. 모든 원판 간 충돌에서 총 운동량은 일정하게 유지되며, 운동 에너지는 완전 탄성 충돌(e = 1)일 때만 보존됩니다.

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빈 공간을 드래그해 원판을 발사하세요

프리셋

시스템

총 운동량 |p|보존
0.00 kg·m/sp = (0.00, 0.00) kg·m/s
총 운동 에너지보존 (탄성)
0.00 Je = 1.00 · 탄성

선택한 원판

원판을 탭하면 질량, 속력, 운동량, 운동 에너지를 확인하고 질량을 조정할 수 있습니다.

공식과 출처

p = Σ mv (conserved)

j = (1+e)·vᵣₑₗ,n / (1/m+1/m)

v₁′ = ((mm)u)(m+m) (1D, e=1)

v₂′ = (2mu)(m+m) (1D, e=1)

The units behind this collision

A collision is bookkeeping in two currencies: momentum and energy. Neither has a unit of its own — both are built from kilograms, metres and seconds.

What you are changing

How these units are built

  • J = 1 kg·m²/s²
    Joule — the unit of energy · a derived unit: 1 J is the work of 1 N over 1 m
  • kg·m/s = kg·m/s
    Momentum has no named unit · unlike energy, nobody ever gave it a name — you just say kilogram-metres per second

The same two currencies for everyday objects

ObjectMassSpeedMomentum p = mvEnergy E = ½mv²
Served tennis ball0.058 kg50 m/s2.9 kg·m/s73 J
Cyclist15 kg5 m/s75 kg·m/s188 J
City car1500 kg14 m/s21,000 kg·m/s147,000 J

Calculated live from p = mv and E = ½mv². Notice the cyclist carries 26× the momentum of the tennis ball but only 2.6× the energy — momentum grows with v, energy with v².

Why both are conserved, but only one is always conserved

Momentum is conserved in every collision, elastic or not. Kinetic energy is conserved only when the collision is elastic — set restitution below 1 in the simulator and watch the energy readout drop while momentum stays put. The missing energy did not vanish; it became heat and sound, which the simulation does not draw.

How the SI units are defined →

탐험